Note: This is a sequel to VRansomwear. To start at the very beginning, click here.
VRealWorld
By POW
1: The Prisoner And The Picnicker
The prison cell is not large, maybe ten feet by twelve. There is a long extension at one corner, almost a hallway, at the end of which is a toilet and a sink. The walls are rough-cut stone, dank and dripping with moisture, spotted with lichen and streaked with mineral trails left behind by centuries of trickling water. The air seems like it should be clammy and cold, but instead it is clammy and hot and Bill often finds himself pressing himself up against the stone to try to have it suck some of the excess heat out of his body.
The lighting is dim. Any color that might exist is washed into formless shades of grey. The light comes from nowhere in particular, which is odd because the cell has no windows and there are no light fixtures anywhere that Bill can find. Yet somehow, he can see, though in a limited, gloomy, dismal way. Depressing as it is, at least he’s not stuck in complete blackness.
He has been locked in this cell for what he believes to be more than a week. It is hard to measure time, of course. He is fed occasionally, though on no schedule he can predict, and there is never any change in the light level to draw a distinction between day and night. The only thing keeping him from going insane from boredom and isolation is the occasional arrival of… well, call them “visitors”. Like the food, the visitors arrive at unpredictable intervals and for as long as they are there in the cell with him, boredom and isolation are very low down on his list of troubles. After the visitors leave, after an initial period where he appreciates and enjoys the restored peace and quiet, that’s when the boredom and isolation start to nag at him once more.
He has tried to find a way to escape, of course, but every attempt so far has been unsuccessful. His last serious effort was some unmeasurable amount of time ago. Perhaps two days, maybe three. Since that failure, he has been unable to think of anything to try next. There is one main reason for that: